Hi guys need help with QR code generator plugin

im developer for android and ios app, and i find a plugin https://github.com/LinXunxi/QRCodeForUE4 for my job but this plugin dosent build with android or ios, only for win 86 and 64 so… how can i build this for my app?

help me fix this isue pls

LogPlayLevel:   -------------- PluginPath = ..\..\..\Unreal Projects\Project\Plugins\QRCode\Source\QRCode
LogPlayLevel:   PLATFORM_ANDROID_NDK_VERSION = 150300
LogPlayLevel:   NDK toolchain: r15c, NDK version: 21, GccVersion: 4.9, ClangVersion: 5.0.300080
LogPlayLevel:   Parsing headers for Project
LogPlayLevel:     Running UnrealHeaderTool "D:\Program Files\Unreal Projects\Project\Project.uproject" "D:\Program Files\Unreal Projects\Project\Intermediate\Build\Android\Project\Development\Project.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
LogPlayLevel:   Reflection code generated for Project in 5,8826991 seconds
LogPlayLevel:   Compiling Native code with NDK API 'android-21'
LogPlayLevel:   Writing manifest to D:\Program Files\Unreal Projects\Project\Intermediate\Build\Manifest.xml
LogPlayLevel:   XGEEXPORT: Exported 'D:\Program Files\Epic Games\UE_4.22\Engine\Intermediate\Build\UBTExport.000.xge.xml'
LogPlayLevel:   Total execution time: 10,02 seconds
LogPlayLevel: Took 10,0833005s to run UnrealBuildTool.exe, ExitCode=0
LogPlayLevel: Running: D:\Program Files (x86)\IncrediBuild\xgConsole.exe "C:\Users\Windows\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+Epic+Games+UE_4.22\UAT_XGE.xml" /Rebuild /NoLogo /ShowAgent /ShowTime /no_watchdog_thread
LogPlayLevel:   --------------------Project: Env_0---------------------------------------------
LogPlayLevel:   ** For Project-Android-Development
LogPlayLevel:   Module.QRCode.gen.cpp [armv7-es2] (0:03.84 at +0:00)
LogPlayLevel:   Module.QRCode.cpp [armv7-es2] (0:04.26 at +0:00)
LogPlayLevel:   Project-armv7-es2.so (0:23.95 at +0:04)
LogPlayLevel: Error:   D:/NVPACK/android-ndk-r15c/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9.x/../../../../arm-linux-androideabi/bin\ld: error: D:/Program Files/Unreal Projects/Project/Plugins/QRCode/Source/ThirdParty/QRCodeLibrary/lib/x64/qrencode.lib: bad extended name index at 247982
LogPlayLevel: Error:   D:\Program Files\Unreal Projects\Project\Plugins\QRCode\Source\QRCode\Private/QRCodeComponent.cpp:61: error: undefined reference to 'QRcode_encodeString'
LogPlayLevel: Error:   D:\Program Files\Unreal Projects\Project\Plugins\QRCode\Source\QRCode\Private/QRCodeComponent.cpp:86: error: undefined reference to 'QRcode_free'
LogPlayLevel: Error:   clang++.exe: error: linker command failed with exit code 1 (use -v to see invocation)
LogPlayLevel:   Error executing D:\NVPACK\android-ndk-r15c\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe (tool returned code: 1)
LogPlayLevel:   ---------------------- Done ----------------------
LogPlayLevel:       Rebuild All: 0 succeeded, 1 failed, 0 skipped
LogPlayLevel: Took 28,4000315s to run xgConsole.exe, ExitCode=1
LogPlayLevel: Error: ERROR: Command failed (Result:1): D:\Program Files (x86)\IncrediBuild\xgConsole.exe "C:\Users\Windows\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+Epic+Games+UE_4.22\UAT_XGE.xml" /Rebuild /NoLogo /ShowAgent /ShowTime /no_watchdog_thread. See logfile for details: 'xgConsole-2019.09.19-00.14.41.txt'
LogPlayLevel:        (see C:\Users\Windows\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+Epic+Games+UE_4.22\Log.txt for full exception trace)
LogPlayLevel: AutomationTool exiting with ExitCode=1 (Error_Unknown)
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 38.069426
LogPlayLevel: BUILD FAILED