Hi guys, i can not seem to package any sort or kind of project

Hi there guys i have read a’lot of post on this but cant seem to find any information to bring me closer to my problem. I am currently tying to package my project just to run it and see, how it performs. But no such luck at all, i have even just tried to start a black project and package it still does not work. I have also tried to package one of the free shooter projects and also does not work, i do not know what is happening. I know there is a error with source control but this is not the issue as it done it before i had that running…
I have tried different packaging like selling and all that but also no change at all. Any help with this will be appreciated

I have a windows 10, 32gig ram, i74790k, geforce780ti, ssd drive,

LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(1337434241) SRandInit(1337434241).
LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
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LogPluginManager: Loaded Plugin Paper2D, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
LogPluginManager: Loaded Plugin LightPropagationVolume, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
LogPluginManager: Loaded Plugin BlankPlugin, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
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LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin NullSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin OneSkyLocalizationService, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
LogPluginManager: Loaded Plugin PerforceSourceControl, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
LogPluginManager: Loaded Plugin SubversionSourceControl, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
LogPluginManager: Loaded Plugin UObjectPlugin, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin AudioCapture, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/AudioCapture/AudioCapture.uplugin
LogPluginManager: Loaded Plugin EpicSurvey, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
LogPluginManager: Loaded Plugin MacGraphicsSwitching, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
LogPluginManager: Loaded Plugin PluginBrowser, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
LogPluginManager: Loaded Plugin SpeedTreeImporter, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
LogPluginManager: Loaded Plugin SuperSearchEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
LogPluginManager: Loaded Plugin AlembicImporter, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
LogPluginManager: Loaded Plugin BlueprintStats, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
LogPluginManager: Loaded Plugin CharacterAI, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
LogPluginManager: Loaded Plugin CodeEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
LogPluginManager: Loaded Plugin CodeView, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
LogPluginManager: Loaded Plugin HTML5Networking, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
LogPluginManager: Loaded Plugin OSVR, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
LogPluginManager: Loaded Plugin Phya, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/Phya/Phya.uplugin
LogPluginManager: Loaded Plugin SignificanceManager, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
LogPluginManager: Loaded Plugin SimpleHMD, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
LogPluginManager: Loaded Plugin StereoPanorama, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
LogPluginManager: Loaded Plugin StructBox, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
LogPluginManager: Loaded Plugin AndroidMedia, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
LogPluginManager: Loaded Plugin AvfMedia, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
LogPluginManager: Loaded Plugin MediaPlayerEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
LogPluginManager: Loaded Plugin WmfMedia, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
LogPluginManager: Loaded Plugin MessagingDebugger, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
LogPluginManager: Loaded Plugin TcpMessaging, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
LogPluginManager: Loaded Plugin UdpMessaging, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
LogPluginManager: Loaded Plugin LevelSequenceEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
LogPluginManager: Loaded Plugin MatineeToLevelSequence, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
LogPluginManager: Loaded Plugin NetcodeUnitTest, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
LogPluginManager: Loaded Plugin NUTUnrealEngine4, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemGameCircle, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
LogPluginManager: Loaded Plugin OnlineFramework, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystem, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemNull, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
LogPluginManager: Loaded Plugin IOSTapJoy, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
LogPluginManager: Loaded Plugin AnalyticsMulticast, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
LogPluginManager: Loaded Plugin Apsalar, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
LogPluginManager: Loaded Plugin FileLogging, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
LogPluginManager: Loaded Plugin Flurry, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin AndroidMoviePlayer, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
LogPluginManager: Loaded Plugin AppleMoviePlayer, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
LogPluginManager: Loaded Plugin ArchVisCharacter, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
LogPluginManager: Loaded Plugin CableComponent, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
LogPluginManager: Loaded Plugin CustomMeshComponent, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin GearVR, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
LogPluginManager: Loaded Plugin GoogleVRController, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
LogPluginManager: Loaded Plugin GoogleVRHMD, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin LeapMotion, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin MIDIDevice, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin
LogPluginManager: Loaded Plugin MobilePatchingUtils, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin
LogPluginManager: Loaded Plugin Ansel, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Nvidia/Ansel/Ansel.uplugin
LogPluginManager: Loaded Plugin OculusAudio, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
LogPluginManager: Loaded Plugin OculusInput, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
LogPluginManager: Loaded Plugin OculusLibrary, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
LogPluginManager: Loaded Plugin OculusRift, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
LogPluginManager: Loaded Plugin Oodle, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
LogPluginManager: Loaded Plugin ProceduralMeshComponent, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
LogPluginManager: Loaded Plugin SoundMod, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
LogPluginManager: Loaded Plugin SoundVisualizations, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
LogPluginManager: Loaded Plugin SteamController, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
LogPluginManager: Loaded Plugin SteamVR, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
LogPluginManager: Loaded Plugin WebBrowserWidget, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin WindowsMoviePlayer, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
LogPluginManager: Loaded Plugin ScriptPlugin, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
LogPluginManager: Loaded Plugin SlateRemote, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
LogPluginManager: Loaded Plugin EditorTests, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/EditorTests/EditorTests.uplugin
LogPluginManager: Loaded Plugin FbxAutomationTestBuilder, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomationTestBuilder.uplugin
LogPluginManager: Loaded Plugin FunctionalTestingEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/FunctionalTestingEditor/FunctionalTestingEditor.uplugin
LogPluginManager: Loaded Plugin RuntimeTests, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin
LogPluginManager: Loaded Plugin ScreenshotTools, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/ScreenshotTools/ScreenshotTools.uplugin
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
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LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
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LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
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LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: Build: ++UE4+Release-4.14-CL-3249277
LogInit: Engine Version: 4.14.3-3249277+++UE4+Release-4.14
LogInit: Compatible Engine Version: 4.14.0-3195953+++UE4+Release-4.14
LogInit: Net CL: 3195953
LogDevObjectVersion: Number of dev versions registered: 13
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LogInit: Compiled (64-bit): Jan 6 2017 10:49:43
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.14
LogInit: Command line:
LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.14/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogInit: Computer: DEEN
LogInit: User: deegi
LogInit: CPU Page size=65536, Cores=4
LogInit: High frequency timer resolution =3.897229 MHz
LogMemory: Memory total: Physical=15.9GB (16GB approx)
LogMemory: Platform Memory Stats for Windows
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LogMemory: Process Virtual Memory: 263.06 MB used, 263.06 MB peak
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LogMemory: Virtual Memory: 678.36 MB used, 13147.41 MB free, 134217728.00 MB total
LogTextLocalizationManager: No specific translations for (‘en-ZA’) exist, so (‘en’) translations will be used.
LogD3D11RHI: D3D11 adapters:
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LogD3D11RHI: 2016/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
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LogD3D11RHI: Chosen D3D11 Adapter: 0
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x1381 (for the marketing name, search the web for “GPU Device Id”)
LogWindows: EnumDisplayDevices:
LogWindows: 0. ‘NVIDIA GeForce GTX 750’ (P:1 D:1)
LogWindows: 1. ‘NVIDIA GeForce GTX 750’ (P:0 D:0)
LogWindows: 2. ‘NVIDIA GeForce GTX 750’ (P:0 D:0)
LogWindows: 3. ‘NVIDIA GeForce GTX 750’ (P:0 D:0)
LogWindows: DebugString: FoundDriverCount:4
LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 750
LogD3D11RHI: Driver Version: 376.53 (internal:21.21.13.7653, unified:376.53)
LogD3D11RHI: Driver Date: 12-29-2016
LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
LogShaderCompilers: Guid format shader working directory is -7 characters bigger than the processId version (…/…/…/…/…/…/Users/deegi/Desktop/WeaponComponent/Intermediate/Shaders/WorkingDirectory/8264/).
LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/deegi/AppData/Local/Temp/UnrealShaderWorkingDir/DFBBE5A44ACF7CB165B57EB9C4AB03D1/’.
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LogTargetPlatformManager:Display: Building Assets For Windows
LogDerivedDataCache:Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.04s 52MB C:/Users/deegi/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/deegi/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Users/deegi/Desktop/WeaponComponent/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/…/…/…/Users/deegi/Desktop/WeaponComponent/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path C:/Users/deegi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogInit: Selected Device Profile: [Windows]
LogContentStreaming: Texture pool size is 0.00 MB
LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
LogSimplygon: Simplygon DLL not present - disabling.
LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging
LogMeshUtilities: No automatic skeletal mesh reduction module available
LogMeshUtilities: No automatic mesh merging module available
LogNetVersion: GetLocalNetworkVersion: CL: 3195953, ProjectName: weaponcomponent, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 1337675027
LogAssetRegistry: FAssetRegistry took 0.0217 seconds to start up
LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.025603 seconds
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LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
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LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogMaterial: Uniform references updated for custom material expression Custom.
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
LogEngine: Initializing Engine…
LogHMD: Failed to initialize OpenVR with code 110
LogAIModule: Creating AISystem for world Untitled
LogInit: No audio devices found!
LogDerivedDataCache: Saved boot cache 0.02s 52MB C:/Users/deegi/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Info Localization service is disabled
LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
LogCook:Display: Mobile HDR setting 1
LogFileCache: Scanning file cache for directory ‘C:/Users/deegi/Desktop/WeaponComponent/Content/’ took 0.03s
SourceControl:Error: Error P4ERROR: Failed to connect to source control provider.
SourceControl:Error: Error Connect to server failed; check $P4PORT.
TCP connect to 165.16.142.167:1666 failed.
connect: 165.16.142.167:1666: WSAETIMEDOUT
SourceControl:Error: Error Port=165.16.142.167:1666, User=Deen, ClientSpec=UnrealWorkSpace, Ticket=
Cmd: MAP LOAD FILE=“…/…/…/…/…/…/Users/deegi/Desktop/WeaponComponent/Content/Maps/MenuMap.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogLinker: Can’t find file ‘/Game/WeaponComponent/Blueprints/BPA_ParentProjectile’
LogLinker: Can’t find file ‘/Game/WeaponComponent/Blueprints/BPA_ParentProjectile’
LogLinker: Can’t find file ‘/Game/WeaponComponent/SampleWeapons/Effects/ParticleSystems/Weapons/RocketLauncher/Muzzle/P_Launcher_MF’
LogLinker: Can’t find file ‘/Game/WeaponComponent/SampleWeapons/Effects/ParticleSystems/Weapons/RocketLauncher/Muzzle/P_Launcher_MF’
LogLinker: Can’t find file ‘/Game/ThirdPerson/AnimStarterPack/Montages/AM_ReloadRifle’
LogLinker: Can’t find file ‘/Game/ThirdPerson/AnimStarterPack/Montages/AM_ReloadRifle’
LogLinker: Can’t find file ‘/Game/ThirdPerson/AnimStarterPack/Montages/AM_EquipRifle’
LogLinker: Can’t find file ‘/Game/ThirdPerson/AnimStarterPack/Montages/AM_EquipRifle’
LogLinker: Can’t find file ‘/Game/ThirdPerson/AnimStarterPack/Montages/AM_UnEquipRifle’
LogLinker: Can’t find file ‘/Game/ThirdPerson/AnimStarterPack/Montages/AM_UnEquipRifle’
LogAIModule: Creating AISystem for world MenuMap
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 59,007ms to complete.
LogFileHelpers: Loading map ‘MenuMap’ took 1.813
LogCollectionManager: Loaded 1 collections in 0.002609 seconds
LogFileCache: Scanning file cache for directory ‘C:/Users/deegi/Desktop/WeaponComponent/Saved/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘C:/Users/deegi/Desktop/WeaponComponent/Content/Developers/deegi/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘C:/Users/deegi/Desktop/WeaponComponent/Content/Collections/’ took 0.01s
LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000003 seconds
LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000000 seconds
LogContentBrowser: Native class hierarchy populated in 0.0075 seconds. Added 2190 classes and 428 folders.
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
LogContentBrowser: Native class hierarchy updated for ‘GameplayTags’ in 0.0005 seconds. Added 13 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0005 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0006 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0005 seconds. Added 1 classes and 2 folders.
LogCrashTracker: Crashtracker disabled due to settings.
LogUObjectGlobals:Warning: Failed to find object ‘Class None.’
LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0019 seconds. Added 1 classes and 2 folders.
LogLoad: (Engine Initialization) Total time: 33.70 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.62 seconds
LogExternalProfiler: Found external profiler: VSPerf
LogExternalProfiler: Using external profiler: VSPerf
LogOcInput: OculusInput pre-init called
LogContentStreaming: Texture pool size now 800 MB
LogRenderer: Reallocating scene render targets to support 728x376 NumSamples 1 (Frame:2).
LogAssetRegistry: Asset discovery search completed in 29.1558 seconds
LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000004 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 1 collections in 0.000013 seconds (updated 0 objects)
LogSourceControl:Error: P4ERROR: Invalid connection to server.
LogSourceControl:Error: Connect to server failed; check $P4PORT.
TCP connect to 165.16.142.167:1666 failed.
connect: 165.16.142.167:1666: WSAETIMEDOUT
LogSourceControl:Error: P4ERROR: Invalid connection to server.
LogSourceControl:Error: Connect to server failed; check $P4PORT.
TCP connect to 165.16.142.167:1666 failed.
connect: 165.16.142.167:1666: WSAETIMEDOUT
UATHelper: Packaging (Windows (32-bit)): Running AutomationTool…
UATHelper: Packaging (Windows (32-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Users/deegi/Desktop/WeaponComponent/WeaponComponent.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/Users/deegi/Desktop/WeaponComponent/WeaponComponent.uproject -cook -stage -archive -archivedirectory=“C:/Users/deeg
i/Desktop/New folder” -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -prereqs -nodebuginfo -nativizeAssets -targetplatform=Win32 -build -CrashReporter -utf8output
UATHelper: Packaging (Windows (32-bit)): Automation.Process: Setting up command environment.
UATHelper: Packaging (Windows (32-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\deegi\Desktop\WeaponComponent\WeaponComponent.uproject
UATHelper: Packaging (Windows (32-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (32-bit)): UE4Build.CheckBuildProducts: No build products were made
UATHelper: Packaging (Windows (32-bit)): Project.Build: ********** BUILD COMMAND COMPLETED **********
UATHelper: Packaging (Windows (32-bit)): Project.Cook: ********** COOK COMMAND STARTED **********
UATHelper: Packaging (Windows (32-bit)): Project.Cook: Cleaning cooked data.
UATHelper: Packaging (Windows (32-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\deegi\Desktop\WeaponComponent\WeaponComponent.uproject
UATHelper: Packaging (Windows (32-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files (x86)\Epic Games\4.14\Engine\Programs\AutomationTool\Saved\Cook-2017.03.18-08.38.47.txt
UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\Users\deegi\Desktop\WeaponComponent\WeaponComponent.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -NativizeAssets -abslog=“C:\Program Files (x86)\Epic Games\4.14\Engine\Programs\Auto
mationTool\Saved\Cook-2017.03.18-08.38.47.txt” -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd:
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: WeaponComponent
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-1989006803) SRandInit(-1989006803).
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.49:368][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.49:839][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.49:916][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/deegi/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.49:950][ 0]LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/…/…/…/Users/deegi/Desktop/WeaponComponent/DerivedDataCache/Compressed.ddp.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.49:974][ 0]LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.50:597][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.50:662][ 0]LogTemp:Display: Loaded TP MacClientTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.50:726][ 0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.50:784][ 0]LogTemp:Display: Loaded TP MacServerTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.50:841][ 0]LogTemp:Display: Loaded TP MacTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.50:908][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.50:970][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:039][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:080][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:135][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:190][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:246][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:299][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:359][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:427][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:548][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:552][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:601][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:679][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:723][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:780][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:836][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:905][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:960][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:963][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.56:765][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.56:768][ 0]LogCook:Display: Mobile HDR setting 1
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.57:022][ 0]LogCook:Display: Done creating registry. It took 0.24s.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.57:110][ 0]LogCook:Display: Sandbox cleanup took 0.080 seconds
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.57:235][ 0]LogCook:Warning: Found unparsable ini setting Windows.EditorPerProjectUserSettings:DetailCategories:Character.Character Movement: Walking:0 for platform WindowsNoEditor, invalidating cook.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.58:345][ 0]LogCook:Display: Sandbox cleanup took 1.148 seconds
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:341][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:365][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:376][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:410][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:421][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:451][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:461][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:491][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:501][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:532][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:543][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:575][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:586][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:649][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:659][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:692][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:702][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:734][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:744][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:776][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:787][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:819][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:830][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:861][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:872][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:904][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:915][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:948][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:958][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:991][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:002][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:034][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:044][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:075][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:085][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:118][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:129][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:160][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:171][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:203][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:213][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:245][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:256][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:289][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:300][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:333][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:343][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:375][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:386][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:419][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:430][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:461][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:472][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:504][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:514][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:545][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:555][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:588][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:599][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:629][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:640][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:672][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:683][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:716][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:727][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:758][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:769][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:801][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:812][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:845][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:855][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:887][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:898][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:931][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:942][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:974][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:985][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:018][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:029][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:062][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:072][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:105][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:116][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:148][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:158][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:190][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:201][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:233][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:243][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport_Cue → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:275][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:286][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:319][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:331][ 0]LogCook:Display: Cooking /Engine/EngineSounds/MasterSubmix → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/MasterSubmix.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:362][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/MasterSubmix.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:372][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:405][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:416][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:448][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:458][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:490][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:502][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:534][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:545][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:577][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:588][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:621][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:632][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:664][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:675][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:707][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:718][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:751][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:761][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:794][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:805][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:838][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:848][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:879][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:889][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:920][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:931][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:964][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:975][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:008][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:019][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab_Cue → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:050][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:060][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:091][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:102][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslateHandleLong → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:135][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:146][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:177][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:188][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:221][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:232][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:263][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:274][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:307][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:317][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:349][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:359][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:392][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:403][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:435][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:446][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:477][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:488][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:519][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:529][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:561][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:571][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:604][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:615][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:678][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:688][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:718][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:729][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:763][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:771][ 0]LogCook:Display: Cooking /Engine/EditorResources/RGBTable16x1_AssetViewer → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:803][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:814][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:846][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:856][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:888][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:899][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:931][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:942][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:974][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:985][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:017][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:028][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:039][ 0]LogSavePackage:Display: Package /Engine/EngineDamageTypes/DmgTypeBP_Environmental contains assets, that were converted into native code. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:049][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:081][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:092][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:125][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:136][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:167][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:178][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:211][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:222][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:254][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:264][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:297][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:308][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:340][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:350][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:383][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:394][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:427][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:438][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:469][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:480][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:513][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:524][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:556][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:567][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:599][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:609][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:641][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:653][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:682][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:692][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:723][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:733][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:764][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:775][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:806][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:817][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:848][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:858][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:891][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:902][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:934][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:944][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:975][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:986][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:997][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:008][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:018][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:029][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:061][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:084][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:093][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:103][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:136][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:146][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:160][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:167][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:220][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:230][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:241][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:254][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:262][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:272][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:305][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:316][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/FirstPersonOverview → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/FirstPersonBP/FirstPersonOverview.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:327][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FirstPersonOverview. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:338][ 0]LogCook:Display: Cooking /Game/WeaponComponent/WeaponComponentOverview → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/WeaponComponent/WeaponComponentOverview.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:349][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for WeaponComponentOverview. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:360][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:391][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:402][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:435][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:447][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:478][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:489][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:499][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:509][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:541][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:552][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:583][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:593][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:626][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:636][ 0]LogCook:Display: Cooking /Paper2D/DummySprite → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:669][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:680][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:711][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:721][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:752][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:763][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:795][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:806][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:839][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:849][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:882][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:893][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:926][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:937][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:969][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:980][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:013][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:024][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:056][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:066][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:099][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:110][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:143][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:154][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:186][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:197][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:229][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:239][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:271][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:282][ 0]LogCook:Display: Cooking /Engine/EditorResources/SequenceRecorder/Countdown → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:315][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:326][ 0]LogCook:Display: Cooking /Engine/EditorResources/SequenceRecorder/RecordingIndicator → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:358][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:369][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:402][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:413][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:445][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:455][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:488][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:499][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:532][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:543][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:575][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:586][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:619][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:632][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:641][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:652][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:683][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:694][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:727][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:738][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:769][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:780][ 0]LogCook:Display: Cooking /Game/Maps/MenuMap → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Maps/MenuMap.umap
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:059][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Maps/MenuMap.umap
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:075][ 0]LogCook:Display: Cooking /Game/Animations/FPP_Animations/HerroFPP_RifleFire_Montage → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/FPP_Animations/HerroFPP_RifleFire_Montage.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:102][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/FPP_Animations/HerroFPP_RifleFire_Montage.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:113][ 0]LogCook:Display: Cooking /Game/Animations/FPP_Animations/FPP_RifleAimFire → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/FPP_Animations/FPP_RifleAimFire.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:146][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/FPP_Animations/FPP_RifleAimFire.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:156][ 0]LogCook:Display: Cooking /Game/Characters/HeroFPP/HeroFPP_Skeleton → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Characters/HeroFPP/HeroFPP_Skeleton.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:189][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Characters/HeroFPP/HeroFPP_Skeleton.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:200][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Humanoid → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Humanoid.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:231][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Humanoid.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:242][ 0]LogCook:Display: Cooking /Game/Sounds/FoleyBodyMoves/Stereo/FoleyBody_BodyMove_Stereo_Cue → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/FoleyBodyMoves/Stereo/FoleyBody_BodyMove_Stereo_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:274][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/FoleyBodyMoves/Stereo/FoleyBody_BodyMove_Stereo_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:285][ 0]LogCook:Display: Cooking /Game/Sounds/SoundClassesAndMixes/Characters → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/Characters.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:318][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/Characters.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:328][ 0]LogCook:Display: Cooking /Game/Sounds/SoundClassesAndMixes/SFX → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/SFX.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:358][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/SFX.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:369][ 0]LogCook:Display: Cooking /Game/Sounds/SoundClassesAndMixes/Ambient → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/Ambient.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:401][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/Ambient.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:412][ 0]LogCook:Display: Cooking /Game/Sounds/SoundClassesAndMixes/Master → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/Master.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:444][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/Master.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:454][ 0]LogCook:Display: Cooking /Game/Sounds/SoundClassesAndMixes/UI → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/UI.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:487][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/UI.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:498][ 0]LogCook:Display: Cooking /Game/Sounds/SoundClassesAndMixes/UIControllerSounds → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/UIControllerSounds.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:529][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/UIControllerSounds.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:540][ 0]LogCook:Display: Cooking /Game/Sounds/SoundClassesAndMixes/Weapons → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/Weapons.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:572][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/Weapons.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:583][ 0]LogCook:Display: Cooking /Game/Sounds/SoundClassesAndMixes/PSM_DuckEnvironment → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/PSM_DuckEnvironment.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:616][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/PSM_DuckEnvironment.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:627][ 0]LogCook:Display: Cooking /Game/Animations/FPP_Animations/FPP_RifleFire → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/FPP_Animations/FPP_RifleFire.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:658][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/FPP_Animations/FPP_RifleFire.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:668][ 0]LogCook:Display: Cooking /Game/Characters/HeroTPP/HeroTTP_RifleReload → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Characters/HeroTPP/HeroTTP_RifleReload.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:700][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Characters/HeroTPP/HeroTTP_RifleReload.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:711][ 0]LogCook:Display: Cooking /Game/Animations/TTP_Animations/Reload → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/TTP_Animations/Reload.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:741][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/TTP_Animations/Reload.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:752][ 0]LogCook:Display: Cooking /Game/Characters/HeroTPP/HeroTPP_Skeleton → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Characters/HeroTPP/HeroTPP_Skeleton.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:782][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Characters/HeroTPP/HeroTPP_Skeleton.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:793][ 0]LogCook:Display: Cooking /Game/Sounds/FoleyBodyMoves/Mono/FoleyBody_BodyMove_Cue → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/FoleyBodyMoves/Mono/FoleyBody_BodyMove_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:825][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/FoleyBodyMoves/Mono/FoleyBody_BodyMove_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:836][ 0]LogCook:Display: Cooking /Game/Sounds/FoleyBodyMoves/Mono/FoleyBody_HandSwipe_Cue → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/FoleyBodyMoves/Mono/FoleyBody_HandSwipe_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:868][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/FoleyBodyMoves/Mono/FoleyBody_HandSwipe_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:880][ 0]LogCook:Display: Cooking /Game/Sounds/Weapon_AssaultRifle/Mono/AssaultRifle_Reload_Cue → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/Weapon_AssaultRifle/Mono/AssaultRifle_Reload_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:912][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/Weapon_AssaultRifle/Mono/AssaultRifle_Reload_Cue.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:923][ 0]LogCook:Display: Cooking /Game/Blueprints/MapTrigger → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Blueprints/MapTrigger.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:938][ 0]LogSavePackage:Display: Package /Game/Blueprints/MapTrigger contains assets, that were converted into native code. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:945][ 0]LogCook:Display: Cooking /Game/WeaponComponent/My_Character → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/WeaponComponent/My_Character.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:068][ 0]LogSavePackage:Display: Package /Game/WeaponComponent/My_Character contains assets, that were converted into native code. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:071][ 0]LogCook:Display: Cooking /Game/Animations/AnimBP_Main → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AnimBP_Main.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:149][ 0]LogSavePackage:Display: Package /Game/Animations/AnimBP_Main contains assets, that were converted into native code. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:156][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AO_AssaultRifle → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AO_AssaultRifle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:189][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AO_AssaultRifle.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:200][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw-45_Pitch0 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw-45_Pitch0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:233][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw-45_Pitch0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:244][ 0]LogCook:Display: Cooking /Game/Animations/Idle_Rifle_Ironsights → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Idle_Rifle_Ironsights.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:276][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Idle_Rifle_Ironsights.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:287][ 0]LogCook:Display: Cooking /Game/Animations/UE4_Mannequin/Mesh/UE4_Mannequin_Skeleton → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/UE4_Mannequin/Mesh/UE4_Mannequin_Skeleton.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:320][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/UE4_Mannequin/Mesh/UE4_Mannequin_Skeleton.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:331][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw-90_Pitch-90 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw-90_Pitch-90.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:363][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw-90_Pitch-90.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:374][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw-90_Pitch0 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw-90_Pitch0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:407][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw-90_Pitch0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:418][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw-90_Pitch90 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw-90_Pitch90.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:449][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw-90_Pitch90.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:459][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch+90 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch+90.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:492][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch+90.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:503][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch-45 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch-45.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:536][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch-45.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:547][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch-90 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch-90.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:579][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch-90.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:590][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch0 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:621][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:632][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch45 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch45.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:664][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch45.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:675][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw45_Pitch0 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw45_Pitch0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:708][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw45_Pitch0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:719][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw90_Pitch-90 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw90_Pitch-90.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:752][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw90_Pitch-90.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:762][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw90_Pitch0 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw90_Pitch0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:795][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw90_Pitch0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:806][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw90_Pitch90 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw90_Pitch90.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:837][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw90_Pitch90.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:848][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Pistol/AO_Pistol → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AO_Pistol.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:880][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AO_Pistol.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:891][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Pistol/AS_PS_Way90_Pitch0 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Way90_Pitch0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:923][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Way90_Pitch0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:934][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Pistol/AS_PS_Yaw0_Pitch0 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw0_Pitch0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:966][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw0_Pitch0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:977][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Pistol/AS_PS_Yaw-90_Pitch-90 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw-90_Pitch-90.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:010][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw-90_Pitch-90.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:021][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Pistol/AS_PS_Yaw-90_Pitch0 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw-90_Pitch0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:054][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw-90_Pitch0.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:064][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Pistol/AS_PS_Yaw-90_Pitch90 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw-90_Pitch90.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:096][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw-90_Pitch90.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:107][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:118][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved.
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:129][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Pistol/AS_PS_Yaw0_Pitch-90 → C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw0_Pitch-90.uasset
UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:160][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/ (post truncated)