Please help me make waterfall animated material!!
Get unreal 3, open that map, see how that material was created. Take look at textures it uses. Materials in ut3 are almost like unreal 4 just “written” from right to left while ut4 is feom left to right. Same nodes, same idea. Sadly ut3 had much better transparency rendering, but for waterfall this should not make much difference unlike for water in lake. Not everything that was easy to do in ut3 is possible in unreal 4, but waterfall is doable.