Anyone know why FOLIAGE TOOL does no
t have normal shadows, in RAY TRACING?
In 4.26, foliage actors don’t support the option “evaluate world position offset” which is necessary to get correct shadows for bending meshes like your grass. This option is however available in the 4.27 preview build. You can give it a try there and see if that fixes your issue. It’s in the foliage actor details and can be set for multiple actors at once.