I’m happy to announce that work on another asset pack is done. This time we are traveling back in time when prehistoric man was first discovering art. There are a lot of beautiful cave assets on the marketplace so we decided to give you the assets to decorate them.
Technical Details
**HG Cave Drawing Decals **comes with 120 high quality, hand drawn decals depicting everyday activities of prehistoric man.
Texture Resolutions:
512 x 512
1024 x 1024
2048 x 2048
3072 x 3072
4096 x 4096
Number of Master Materials: 3
Number of Material Instances: 120
Number of Textures: 620
Supported Development Platforms: Windows, macOS, Mobile
Intended Development Platforms: Windows, macOS, Linux, PS4, XBox One, Switch
Tested Platforms: Windows, macOS, Mobile
Bought it. They show up in the mobile preview(sm3.1) until I hit play, then they disappear, same problem with the sacred geometry bundle… Tried changing to full precision and that didn’t help. They look great in SM5 though. Any thoughts on getting them to work on mobile? Also, in the puddle asset package there is no “NoDB base material” so i cant get it to work on mobile either. Thoughts?
Glad you like them. Can you tell me a bit more about your problem? Which engine version are you using? Are you running Unreal on a Windows or macOS machine? Which resolution textures are you using?
As for the missing material, I will sent it to you and I will check the asset pack again and update it accordingly.