Hey, i'm here again- does anyone know how to create third-person weapon sway in blueprints?

i never knew how to make weapon sway without the spring arm, and there was one tutorial for the FPS template, but i need to know the third person weapon sway thing. i don’t know if it’s the same technique, but i want it to feel decent. i’m making a horror… shooter… immersive, type game. it’s first person, but i want the full body awareness part. if there’s a solution to third person weapon sway, tell me how. if you can’t explain, it’s fine. i’ll love you either way, my child.

I’ve done it before, but it’s not very easy to get up and running. It’d be easier to simply have animations for it and blend between them in persona.