hey i am new to the unreal, i have this problem here UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6) UATHelper: Packaging (Windows): BUILD FAILED PackagingResults: Error: Unknown Error.... How can i fix it???


UATHelper: Packaging (Windows): Warning: Visual Studio 2022 compiler is not a preferred version
UATHelper: Packaging (Windows): [Adaptive Build] Excluded from intergame unity file: intergame.cpp
UATHelper: Packaging (Windows): Determining max actions to execute in parallel (20 physical cores, 28 logical cores)
PackagingResults: Warning: Visual Studio 2022 compiler is not a preferred version
UATHelper: Packaging (Windows): Executing up to 20 processes, one per physical core
UATHelper: Packaging (Windows): Requested 1.5 GB memory per action, 10.18 GB available: limiting max parallel actions to 6
UATHelper: Packaging (Windows): Using Unreal Build Accelerator local executor to run 5 action(s)
UATHelper: Packaging (Windows): Storage capacity 40Gb
UATHelper: Packaging (Windows): ---- Starting trace: 241118_231229 ----
UATHelper: Packaging (Windows): UbaSessionServer - Disable remote execution (remote sessions will finish current processes)
UATHelper: Packaging (Windows): ------ Building 5 action(s) started ------
UATHelper: Packaging (Windows): [1/5] Compile [x64] SharedPCH.Core.Project.ValApi.Cpp20.cpp
UATHelper: Packaging (Windows): c1xx: fatal error C1083: ?? ??? ??? ??? ??? ??? ???: C:\Users\User\OneDrive\D"D_D���D�D�D��,�<\Unreal Projects\intergame\Intermediate\Build\Win64\x64\intergame\Shipping\Core\SharedPCH.Core.Project.ValApi.Cpp20.h.pch: No such file or directory,
UATHelper: Packaging (Windows): [2/5] Resource Default.rc2
UATHelper: Packaging (Windows): Trace file written to C:/Users/User/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.5/UBA-intergame-Win64-Shipping_2.uba with size 2.8kb
UATHelper: Packaging (Windows): Total time in Unreal Build Accelerator local executor: 0.07 seconds
UATHelper: Packaging (Windows): Total execution time: 1.72 seconds
UATHelper: Packaging (Windows): Took 1,80s to run dotnet.exe, ExitCode=6
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.5\UBA-intergame-Win64-Shipping_2.txt)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 3s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Error

Nvm i just uninstaled ue5 and my game. it is not for me. just filmed gameplay, so do not respond…
i’ll just be a normal 2D designer.

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