I’m trying to get a smaller game set up and prototyped, and I was going going going then all of a sudden the player camera stopped working and now all I can do is fly around the world, does anyone know what could cause this or where I should look to try and fix it?
Try checking your game mode override settings in the world settings. maybe your default pawn got changed back to default
Thanks Ispheria. If that doesn’t work I’m gonna try and migrate it to a new project.
got it figured out, I was getting the world location and that number set the player outside of the map bound’s (that I set up) and that was kicking in the end game bool