More from Hexaline
Explore Rocket Inventory, Inventory System X, or get both in the Hexaline Inventory Bundle.
Debug your gameplay while it runs.
Hexaline Runtime Debugger gives you an in-game workspace to inspect Actors, monitor values, and test changes.
Live Inspector: explore C++ and Blueprint properties.
Watch & HUD: track values during gameplay or above Actors.
Property Editing: modify explicitly permitted values, with validation and Undo for supported operations.
Timeline & Reports: review observed changes and events, then export diagnostic JSON.
Multiplayer Inspection: compare local values with explicitly exposed read-only server snapshots.
Editor Toolset Integration: exposes diagnostic tools through Unreal Engine’s built-in ToolsetRegistry for use with an existing MCP integration.
Documentation: setup and F8 troubleshooting in Docs/GETTING-STARTED.md.