Thanks ![]()
I’m one of the devs behind Nakama. We’ve made a good chunk of progress for a C++ Client library for Unreal, and I’m hoping that it would be done in 3weeks time roughly.
It would be good if you guys could take a look at Nakama and tell me if there is anything missing feature-wise so we can bake it in as well. There is a public roadmap available on GitHub.