If I take the default first person heroFPP arms from the content browser and export them as an FBX and import them into max, how would someone go about editing the geometry of the arms and throwing it back together without breaking it? I’m still a beginner and I’m trying to learn how I can do a couple things.
I couldn’t find anything in the wiki, or any documentation. Any links, or help would be really nice. I’m sure it’s probably something easy and I just lack the experience to know it.