HenGameST - Modular Tunnel Set - Game Environment and Level Design

Low-Poly Modular Subway/Tunnel Environment Kit

Quickly and easily build complex tunnels and corridors for your game projects, virtual reality (VR) experiences, or animations! This simple yet effective modular set is the perfect solution for game developers and 3D artists looking to design modern or slightly stylized underground environments with a focus on optimization.

Key Features:

  • Fully Modular Construction: Includes various tunnel elements such as straight, curved, entrance/exit, and corner pieces. This allows you to create an infinite variety of layouts.

  • Optimized Geometry (Low-Poly): Designed with simplicity and performance in mind. The clean geometry is ideal for mobile games, VR, or projects where optimization is key. (Features the distinct brick texture and white paneling seen in the image.)

  • Simple Assets: The set includes core tunnel pieces along with two basic models of protective railings/barriers.

  • Ready-to-Use Design: The pieces are ready to be combined using a drag-and-drop method, allowing you to start level design immediately.

  • Engine Compatibility: Delivered in the versatile FBX format, making it compatible with major game engines.

Set Contents:

  • Straight Tunnel Pieces (Various Lengths and Openings)

  • Curved / Bend Tunnel Pieces

  • Corner / Connection Pieces

  • Pieces with Entrance / Exit Panels (e.g., Vents / Door Openings)

  • 2x Metal Railing / Barrier Models

Use this kit to design:

  • Subway Stations and Tunnels

  • Underground Shelters and Corridors

  • Factory or Warehouse Connection Tunnels

  • Rapid Prototyping Environments

Buy now and accelerate your level design process!

Technical Details :

  • Formats: FBX (Compatible with Unreal Engine, Unity, Blender, and more)

  • Geometry: Optimized Low-Poly

  • Textures: Simple


    Important Note for Unreal Engine Users (UE5): After importing the FBX file into Unreal Engine 5, please make sure to adjust the following settings for optimal performance and appearance:

    1. Materials: Set the Material Shading Model to Two Sided (or enable Two Sided in the Material Details).

    2. Static Mesh Model: In the Static Mesh Editor, set the Collision Complexity to Use Complex as Simple to ensure accurate collision detection for these modular pieces.