HemmiGameArt - Modular Material Functions – Growing Bundle

Modular Material Functions – Growing Bundle

Modular Material Functions is a growing collection of reusable material functions designed to simplify and standardize material workflows in Unreal Engine.

This bundle currently includes:

Future material function packs will be added to this bundle over time.

What’s Included

Material Function Color Core Control (MFCC)

A lightweight core system for global color control inside materials and UI.

MFCC allows you to:

  • Apply global color overrides

  • Adjust hue, saturation and brightness consistently

  • Create reusable color setups for materials and UI

  • Drive multiple visual styles from a single control layer

Ideal for:

  • Prototyping

  • UI materials

  • Stylized environments

  • Centralized color management

Material Function Color Effects (MFCE)

An extension pack built on top of MFCC, focused on layered and directional color effects.

MFCE adds:

  • Directional color blending

  • Layer-based color effects

  • Advanced stylized color manipulation

  • Non-destructive visual variation

Designed to work seamlessly together with MFCC.

Why a Growing Bundle?

This bundle is intentionally designed as a growing foundation.

  • New material function packs will be added over time

  • Existing buyers automatically benefit from future expansions

  • Each pack is modular and can be used independently or combined

The goal is to provide a scalable material function ecosystem instead of isolated one-off assets.

Technical Details
  • Asset Type: Material Functions

  • Fully modular and reusable

  • No textures required

  • Works with materials and UI materials

  • Clean and performance-friendly setup

Notes

Current version is fully usable and production-ready. Additional material function packs are planned and will extend this bundle