MF Color Effects is a lightweight, modular extension that adds directional edge blends and color-based effects to your materials – designed to be fast to integrate and easy to control.
The system focuses on clean, reusable material functions that can be layered on top of existing materials without forcing a specific workflow.
Key Features
Directional Edge Blending (world-space based)
Hue Shift & Color Overlay Effects
Clean Material Function architecture
Fully parameterized for Material Instances
Works with any existing material setup
No textures required – purely procedural
Minimal performance overhead
Modular by Design
MF Color Effects is designed to work standalone or as a visual extension to MF Color Core Collection (MFCC).
Use MFCE alone for quick visual accents
Combine with MFCC for a complete color-driven material pipeline
All functions are independent and reusable
Recommended companion:
MF Color Core Collection (MFCC) – core color blending and logic foundation
Typical Use Cases
Stylized materials and surfaces
Edge highlighting and directional accents
World-space color transitions
Gameplay-driven color feedback
Procedural material variation
Included
Modular Material Functions
Example Material & Material Instance
Clean parameter grouping for fast iteration
Designed for Scalability
MF Color Effects is built as part of a growing modular material ecosystem.