HemmiGameArt - MF Color Core Collection

A clean, modular set of Material Functions for consistent color control inside Unreal Engine.
MF Color Core Collection keeps your material graphs readable and predictable — perfect for layering, blending, and adjusting colors without complexity.

Features

  • Color adjustment (contrast, brightness, saturation)

  • Mask-based color layering with strength control

  • Procedural color mixing using masks or noise

  • Global color override functions

  • Core and wrapper functions for flexible setups

Includes:
8 Material Functions (4 Core, 4 Wrapper)

1 Showcase Material

Update out now:

MF Color Core has been updated with support for Unreal Engine 5.1–5.7 and improved showcase visuals highlighting real material and emissive use cases.

Thanks for the feedback so far!

Hi everyone,

I just uploaded a short showcase video for my first Fab asset: https://youtu.be/4HDKARQ0n1Q
MF Color Core – a small Material Function collection for consistent color control in Unreal Engine.

The pack focuses on clean graphs, reusable logic and predictable behavior for color adjustments, layering and overrides.

This video simply shows the functions in action inside the material editor – no commentary, just real-time parameter changes.

Feedback is welcome.