Hemisphere Skies: Real skies. Real lighting. Real-time.

Introducing Hemisphere Skies – the next-generation solution for cinematic sky playback in Unreal Engine.

Hemisphere Skies transforms your virtual environments by delivering photorealistic, high-dynamic-range sky timelapses captured from real-world conditions. Imagine scenes lit with genuine sunlight, dynamic cloud movement, and accurate, natural lighting – all in real-time. Whether you’re working on virtual production, architectural visualization, or high-end cinematic projects, Hemisphere Skies brings unmatched authenticity to your scenes.

This plugin seamlessly integrates with Unreal Engine, allowing you to:
• Play back ultra-high-resolution HDR sky timelapses, with true-to-life lighting values.
• Experience dynamic, non-looping sky sequences that capture the passage of time naturally.
• Utilize real-world captured data for accurate environmental lighting, enhancing reflections, shadows, and overall scene realism.

I’m re-designing Hemisphere Skies from the ground up, optimizing both performance and quality, and ensuring compatibility with Unreal Engine 5.

Stay in the loop – sign up for the mailing list on my website to get notified about release dates, progress updates, and early access opportunities.


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Hi there @WouterWeynants,

Hope you’re well and having a wonderful week so far :slight_smile:

Just wanted to quickly pop in and say this looks like a great tool. And super user friendly! I’m stoked to see what updates you bring to the project :smiley: Good luck until next time!

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Thank you for the kind words and ever-present positivity @PresumptivePanda!

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