So my game will have multiple levels and the level name is stored in the game save blueprint, in the third person gamemode i have all the custom event to load and save a game file both being in this pastebin save game posted by anonymous | blueprintUE | PasteBin For Unreal Engine
In the homescreen i have a code that checks for an existing save and if there isnt, creates one and if there is it loads it. start game posted by anonymous | blueprintUE | PasteBin For Unreal Engine
There is also a pause menu which just calls the load game and save game.
Now the issue im having:
After entering the game with no game save it loads as normal into the third person map. I move around and change my health then save the game from the same pause menu im able to load back to the save with no problem however if i end the game enter back into the home screen and press play it loads the correct level but everything else like health and transform no. But if i press load from the pause menu it works again. I think it has something to do with loading the level
heres a vid


