Hello,
I recently moved a project into 5.3 thinking it would be great to do “Nanite” landscaping.
My project was a map of 6616x12,097 at 64x64 cubic cells. I decided I wanted to split that and then turn it into a world partition. Scaling the map back up and loosing some of the detail which I felt would optimize more. So I resized at 31x31 cubic and got a map of 3,256x5,953 Resolution. To which I scaled back up and set in its same location.
I then went and tried to set all the settings needed to run world partition. I left my higher end rig on for 14 hrs as I did other things and went to bed. But it stayed on 0% converting. Ive tried this over and over but that was last nights attempt and I am now just confused why I cannot get this things to partition. It states you can do it. But I must be doing something wrong. Any help? please and thank you!