Hello everyone. I am a total begginer, and trying to set up a simple level just to learn the basics. My problem is that my (Custom fps character) camera seems to follow the rotation of the pawn.
So when i look down, the pawn (i think) rotates and thus the camera (attached around his head) moves a bit forward as well. So when im in front of a wall and try to look down, the camera moves into the wall. I have a custom GAME/CONTROLLER/CHARACTER set up. If i remove the camera from the character and use the controllers default camera, problem is gone. So what am i doing wrong with my characters camera?