Help with VR regression in 4.18

Attached are two projects, one from 4.17.2, the other from 4.18.2. They are tiny because they are literally just the empty default blueprint projects in UE4. Here are the exact steps I followed:

  1. Plug in WMR headset and make sure it’s working
  2. Launch SteamVR [beta] and make sure it’s working
  3. Open Epic Games Launcher
  4. Select “Unreal Engine 4.17.2” and launch
  5. Click “New Project”
  6. Choose Blank Blueprint project
  7. Choose Desktop / Console, Maximum Quality / No Starter Content
  8. Enter name of ‘wmr4172’ and click ‘Create Project’
  9. From the Play dropdown, choose VR Preview and look around with the HMD on

With 4.17.2, everything looks great.

Then, I repeated the process except in #4 I selected 4.18.2 and in #8 I gave it a different name, and in VR Preview things were not rendered properly.

From the reports of other people having this problem, I think this is not specific to any particular WMR model - related posts seemed to describe the same problem on HP and Acer devices too.

Thank you for taking the time to look into it; any help or pointers you can give would be appreciated.