I’m creating a custom NPC in UEFN (Fortnite Editor) and using Verse to set up its animations. I tried to set a variable for an animation sequence like this:
var Attack1 : animation_sequence = Scor_Attack
However, I get the error: Unknown identifier Scor_Attack.
I’ve double-checked the animation asset name in the Content Browser, and it matches exactly. What am I doing wrong? Do I need to reference the animation in a specific way for Verse to recognize it? Any guidance would be appreciated!
This code used to work before without any issues. Recently, I downloaded different models from Sketchfab and imported them into my UEFN project. I tried assigning animations to multiple models, but now the problem persists with all of them. Could this issue be related to the imported assets, or is there something else I might be missing ?
You seem to be missing the Assets.digest.verse . Is this an old project you opened? also try importing a random texture in your content browser I want to see if it’ll be picked up
i tried that and still not working, the problem is i created a new test map and the code worked perfectly, when i tried it with my ongoing project map it didn’t work (same problem as the oldest test map)