Hello, I was following this tutorial here : Unreal Engine 4 - True First/Third-Person Character [Tutorial + Download] - YouTube but I have run into a problem.
I am not sure if it’s something to do with UE5 or not but basically, the idea of this tutorial is not just simply to attach your camera to the characters head but to also have the head and a few other bones move with the camera (character upper body leans to where the camera is looking).
My issue is that somehow, after a whole day of messing with this and rewatching the tutorial too many times, what happens is that my LOWER body (waist and down) move with the camera, so my legs essentially are turning with the camera and the chest stays in forward position.
What I suspect might be the problem is the Event Graph or AnimGraph part is not right because UE5 default “Manny” character setup doesn’t look the same as the UE4 one but I can not think of how to solve this. I am trying to stick to this tutorial because almost all of the other ones don’t support directional movements (strafing left and right or going in diagonals don’t turn the character/legs, which looks very bad while looking down).
Could anybody help me with this issue ? The setup seems to almost work but the part that’s turning isn’t the right one and it would be a massive shame to go back to the cheap looking True FPV of just attaching the camera to the head.