Hey Guys,
So im using ue4.19 and i just created a scene capture using cube render. Im Basically Showing the character on my inventory widget blueprint.
But I want to know if there is a way to rotate my camera so the player can rotate the player around in the inventory while holding and dragging.
So just think the Sphere is your Cube Render and the Red Ball is your Character
Simply rotate the Spring arm around on the Z axis based on the Rotation in the Widget and there you go.