so i made a character move using the official tutorial from unreal, plus one from another video teaching me how to make a player crouch but thats irrelevant. I then decided i wanted to make the mouse rotate the characters head when he looks, and rotate the whole body when the player turns 90 degrees, which is where this tutorial comes into play:
followed everything in that tutorial and im pretty sure i got everything to a tee, but my player moves like this now:ue4 player movement issue - YouTube
Im pretty sure this issue arises because the tutorial show conflicts with the official unreal tutorials. Here is my character blueprint event graph. See if you can see anything wrong with it pls:
If you need me to include whats within the update head rotation node I can, but its in the youtube tutorial.