Hi all!
A few weeks a go I started a new project. This consist in a VR multiplayer with one player (which will be the server) on a normal computer and the other one with the Oculus Quest (client). Copying from the CollabTemplate I have been able to make the players see each other on the “MotionControllerMap”.
Here comes the problem, I can grab the “PickUp_Cube” in VR, but the PC player (the server) will not see it, the cube will stand there. If the PC player move the “PickUp_Cube” the VR player will see that it happened.
I tried to create a CustomEvent that Runs on Server and then calls to a Multicast CustomEvent but it doesn´t work. I put a PrintString just after the CustomEvent that has “Run on server” and it never reachs.
I´m very new to RPC, replication and so on and I think that there is the problem. Can someone help me please?
Thanks a lot.