Have a question about TSubObjectPtr, in the documentation of 4.6 changes it says “We’re getting rid of TSubobjectPtr. It was confusing and weird. Just use normal pointers to your sub-objects now!”
The problem I
m having now is that im not sure what to replace this with as Im new to C++ and using it in Unreal is the first time im programming in C++.
This is the code i needed help with:
any help would be amazing, hope everyone has a great Christmas