Help with player counter device

Hey guys, I’m having trouble making this work and am looking for some help.

In a map that has a max of 2 players, I want to make a zone that teleport both players when when both are in the zone.

I have set up a player counter with zone to activate the teleporter when the count = 2 but it only ever teleports the last player to enter rather than both!?

Counted Team is on ANY

Transmit for on compare result change is on FOR ALL

TIA :slight_smile:

Hey edzee_,

Hmmm, sounds like it should work…

You could use the player counter success to turn on a mutator zone (and a little timed obj to turn it off again after 1 sec)
and the teleporter to teleport with the on player entering mutator zone event