So why is this happening any idea?
Maybe we could help if we could have a picture of your material. Hard to say just by look…
It was first thing on google if you search ue4 parallax
So i checked my heightmap and it seems clean, no border or whatever
So uhm, it works on planes but doesnt work on walls…
That picture belongs to this: https://wiki.unrealengine.com/Parall…lusion_Mapping
I used the texture and normal from the starter pack: T_Brick_Clay_Beveled_D and T_Brick_Clay_Beveled_N
It worked fine applying into 3 planes rotated in vertical and placed side-by-side. I am uploading a small video for you to double check material setup:
I wish you success!
Just a little update on the video to fix errors.