Hi, I’m having some difficulties using the “Set Looping” node with paper2d and blueprint.
Here’s what I have right now that’s giving me the issue:
Okay, so I have some animations that I’d like to be loopable and some which I don’t. So I branch out and check if the current flipbook is any of those anymations, and if it is, then it should disable looping. However, if it’s not, it should enable it.
It does stop the looping animation, as expected. However, it stops looping permanently. I checked out the blueprint flow, and according to that it should be working just fine, but the looping is not enabled, all my flipbooks are stuck at the last frame of the animation.
Is there something I’m misunderstanding from this?
I really appreciate your help Thank you!