I was watching a tut on YT on adding a object inspection system which wasn’t done very well, so I was wondering if I post some screens of the blueprints I could get some help. Right now nothing happens when I press the E key. I am using a tag, but I bypassed the exit inspection but he said I could and couldn’t figure out how to create it. Here’s the bp ObjectInspection 1.2 posted by anonymous | blueprintUE | PasteBin For Unreal Engine and the video here - YouTube. If it’s easier to start over with another better tut please link me to it. Thanks and if any more info is need just let me know!