I am pretty NOOB with Niagara advanced systems like this one but what I want is the same effect
but just as a trail in the floor when I move my object…It can be a cube. But is not just a moment when the sword swishes like the example. I just want the cube drawing this effect as it moves leaving the trail. but I dont know how to modify the particle system for that goal.
Ok this is the gist of it. The VFX don’t look quite as colorful for some reason, probably something needs tweaking in the system. You can just spawn the system attached to the mesh you want to move, with a little tweak to location and rotation ( otherwise the system will be vertical )