I need help, what happens is that I have two game modes on 1 map, a zonewar and 1v1, I have everything configured but an error occurs, I don’t know how to make the game end for the zonewar but not for the 1v1, any ideas?
I already tried the last one standing configuration, but it doesn’t do anything for me.
I mean, the island is set up for team zonewars, with the condition that the last team standing wins, all good there the problem comes when they go to the 1v1 button that takes them to the 1v1 zone at the same time a round setting is activated that overrides that option on the map, but it’s not doing it I have it in all rounds, I wanted to know if there could be another alternative even if it’s just seeing, because in 1v1 if they accidentally put themselves on the same team, with the class changer or for another reason that already happened to me, the game ends, I mean it’s not activating the round device
An alternative is using devices to manage the last man standing instead of the round setting.
Either setup then ends up at an end game device which is set to end the round.
You can use player counters for 2 teams or add trackers to deal with more.
How many teams do you want ?
You can also setup the class selectors to keep the players on seperate teams when they press the 1v1 button.
You may also want to disable the 1v1 button if there are more than 2 players…how do want this to happen ?
So yes, I think you can achieve what you want, it may take a few days back and forth in this post to get there.