Currently using a widget to display how far away from the goal the player is. I’ve put the widget into the blueprint itself so it displays above the goal since that’s what I was told to do, and got tracking working, but the issue is it doesn’t change the distance to match the object itself.
I’ve got it showing up one at a time as each stage starts, but not matching the location. it always points towards the very first goal instead of the one I want?