Hi,
I am trying to get my unreal engine project onto my Mac from my PC for testing and packaging. I’m getting an error when trying to open the cloned project – the summary for the package is invalid. The .uasset files that were tracked using git lfs on my PC seem to be missing, although I can see that they are there in finder.
What do I need to do to retrieve these files properly so that I can open my project properly on my Mac?
Thanks so much for your help!