Help with flying Ai

(i am new to this and thread posting be weary)
I need help with an Ai for a flying enemy. I am using the flying template so the playable character is a pawn not a character and I cant seem to figure out how to make a flying enemy can anybody help me?

There’s a complete project in the Content Examples forum by Peter Newton. I think it under construction though. I believe there’s a problem with path finding and navigation for flying A.I. that has yet to be resolved. I could be wrong though.