I’m trying to turn a light off and on. I need the lightbulb and lampshade material to change their emissive amount when I do so.
I’m multiplying by a scalar parameter in the materials. Here’s the bulb:
I’ve placed the DMIs in the construction script like this:
Finally, you can see the BP firing off in the event graph. The lights are toggling, but the emissive amount isn’t being affected. So, I’ve missed something somewhere.
Can you spot the problem?