Hello, Everyone!
Issue: Unreal 5.7 Preview and 5.6.1 both crash while creating a Metahuman when downloading/applying textures.
Basic workflow:
Create character
Adjust parameters
Add parametric clothing
Create Rig
Download/Apply textures (Crash within 3 seconds of texture application)
System Basics:
AMD Ryzen 7 5800X
NVidia 5070 Ti 12gb VRAM
64gb 3600 DDR4 RAM
Windows 11 25H2
Error:
Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 1030]
hr failed
at D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\Windows\WindowsD3D12Viewport.cpp:144
with error 80070005
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_SlateRHIRenderer
UnrealEditor_SlateRHIRenderer
UnrealEditor_SlateCore
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll
What have I tried:
DirectX12 SM6
DirectX11 SM5
Vulcan
No firewall
No Anti virus
Paging file 2x installed RAM: 128gb
NVidia Game Mode driver
NVidia Studio Driver
Allowing Unreal Editor as much system access as I can
Has anyone else had this issue and if so, did you resolve it? If you were able to resolve it, what was your solution?