Help with distorted texture in alembic geometry cache

Thank you for an answer! My setup of alembic file is the same as in video, and I also tried fbx, but I can’t use it cause I need only cloth moving without avatar, it has no sekeleton :frowning: obj is also not an option, I need an animation.

One thing that helped me a little is change alembic import type to skeletal. It’s obviously not ideal, but a little better that geometry cache. Maybe it’ll help someone