Help with developer console and input keybinds

Hi,

Apologies if this question is in the wrong place but I’m looking to get some help with understanding how keybinds work in UE5. Specifically I’m trying to find out how how to manually edit saved keybinds for a project I don’t have the source code for.

It’s not as nefarious as it might sound, what I’m trying to do is list all the possible “ActionName” or “NameProperty” values and manually add the ones I want in a .sav file. I have access to the developer console but I haven’t gotten anywhere as I’m unsure even which piece of documentation could be useful reading for my experiement.

If anyone could help push me the right direction I’d appreciate it a lot.

Thank you.