UDKUltimatePawn(utpawn(Pawn)).FullBodyAnimSlot.PlayCustomAnim('Chainsaw_Anim_Attack_Final', 1.0, 0.05, 0.05, true, false);
if your extending utpawn,try this.
a keep up the good work,youre doing great.
UDKUltimatePawn(utpawn(Pawn)).FullBodyAnimSlot.PlayCustomAnim('Chainsaw_Anim_Attack_Final', 1.0, 0.05, 0.05, true, false);
if your extending utpawn,try this.
a keep up the good work,youre doing great.