Hi, there !
I am trying to change some script variables at runtime from blueprint.
But, unsuccessfully.
I ask for help.
I am trying to change variables from ChaosWheeledVehicleMovementComponent (from Vehicle Template)
Some Screenshots:
Blueprint
Here is variable in Blueprint:
How can I change this variable or even all the variables from this struct ?
(Something like mby Set function)
I tried to create functions that would modify a variable and be called from blueprint, but, unsuccessfully.
I will be glad of all the advice
Anton.