Trying to create a CO-OP game so I cannot have a camera tied down in a character blueprint. I created another actor with a camera (top-down view) to follow the character/characters in the game. This works in 5.0.3, however I did not have the desired effect when I migrated to 5.1.0.
The game would put me in the POV of my player instead of the actor blueprint I created. Please advise. Thank you.