Help with Camera Rig Script

Oh man, how stupid I am :smiley:

Off course, now I understood, I changed the name of the class CameraRig.uc to killCam.uc

I did not know that you can have a custom class as a variable type in Unreal Script.

I was reading on udn about variable types (UDK | UnrealScriptVariables), so I thought that the variable types were just like these:

byte
int
bool
float
string
constant

But now I understood better.

Thanks man, trully thanks, I will fix this now.

Cheers :smiley: