Hey @udkultimate it looks like you’re running into some problems with some of the concepts in object-oriented programming.
What you’re trying to do is make an actor (which in UnrealScript terminology is just a special kind of object). A class is like a blueprint that shows the game how to make a specific kind of actor. You want to make a class called CameraRig, and then in your Pawn class, you want to make a CameraRig actor called camRig.
When the compiler tells you that CameraRig does not exist, it’s because it can’t find a class that tells it what a CameraRig is. Did you make a new file called CameraRig.uc? And then after making the file did you add it to your project? That’s the file that will tell the game what a CameraRig is. In that file, you need to paste all the code beginning with
class CameraRig extends Actor placeable;