This is my first time posting on this thread as I couldn’t find the answers elsewhere. I also apologize if I posted this in the wrong place but after looking It’s the best place I could find.
Basically I have a trigger which plays a load of matinee’s once I stand inside it and press ‘E’. This is good, but the problem is I can only use it once and then it doesn’t work again. I was wondering how I would go about doing that? I have tried linking the last play matinee into the open of the gate but it just creates a continuous loop which Unreal Engine doesn’t like. I want the matinee’s to play each time I press the ‘E’ key. This is how it looks:
Thank you in advance!