help with bp to change widget text

So to put it simply. I have set up an input so that when you press F you “investigate” an object. Which for now just change the floating text from “investigate” to let’s say “claw marks on the wall”. Now the problem is if you press f anywhere in the level it changes the message. So I set up a bp in my character bp that is supposed to make it so it only happens if you’re overlapping an actor. But when I plug it in nothing happens. As in now when you press f the message doesn’t change.


Follow some tutorials about blueprint communication. Each actor and widget is separate object, they do not know about each other until you tell them to find it.