Hello, sorry if this is the wrong thread to put this in but i dont know where else to put this, i went through the tutorial from epic ( Blueprint Multiplayer: Project Overview | 01 | v4.11 Tutorial Series | Unreal Engine - YouTube ), and once i was done i realized that through out the tutorial, at some point, i had lost the mouse capture while playing in standalone or in PIE, i have gone back through the tutorials and cant seem to see where i would have lost it, i have a mouse cursor when i’m in the host game setup of the match, but when i hit start session, i have to hold down right/left mouse button to rotate the camera, instead of it being locked to the x,y of the mouse movement, any help would be appreciated.
thank you in advance