Hey guys. Thanks in advance for all the help.
So I have a sword model, turned it into a blueprint with collision.
I created a socket in the hand of my skeleton and named it Pickup1 and gave it my sword as the preview asset.
I went into settings and checked the box “Enable Socket Snapping”.
I went into my weapon BP and added the following.
Here is what I am wanting to happen when the player touches the sword.
Player touches sword > Sword appears in hand (not working) > Pickup sound plays (working) > Sword Picture Icon is added to the screen (working) > Sword disappears from the world (working)
So as you can see here everything is working as intended except the actual sword being placed into the hand/socket when you collide with it. Can anyone spot the problem here, and let me know what to do?
Many thanks in advance!