Help with Assets

hey I just recently got some great unreal engine assets from the marketplace. I’m getting a lot of accessed none errors in that the references aren’t the same when I make new ones, is there a simple or better fix for switching over all the variables and stuff to mine?

It sounds a bit like you may be taking the wrong approach to integrating the assets with your workflow.

Have you read the docs with them?

Can you name one of them, or say how you’re trying to use them?

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I’m using the “massive rpg system” and a few other small ones, how should I integrate the assets better?

This one?

It has some good reviews, so it may well be something you’re doing. The docs seem pretty extensive

https://redirect.epicgames.com/?redirectTo=https://drive.google.com/file/d/1iwptGOpV_DlpEkg-vNA72MN5t9BZB5ju/view?usp=sharing

Also, the vendor offers support.

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yeah i know its just something im doing. yeah its that one, im still a bit new to this, i understand some of the work flow, just having a hard time getting started. so is there a better way or something for me to add it to my project and make my own stuff with it?

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If you’re getting ‘none’ errors, you need to understand about references and how to set them.

I kinda understand that, is there also just a better way to import or migrate all the assets, or something I’m missing with setup?

I’m assuming you’re installing the asset using the Launcher ( while the project is not open )?

sorry i never saw ur message, yes i am