Help with animations

Hello guys, 
I tried to post this once already but for some reason the post just disappeared. O.o

Im having an issue with my blend space not playing when the character is moving. I don’t know if I’m just missing something completely fundemental here or not. 
Here is what the blend space animation looks like.

http://​​​​​​​http://gph.is/2vu3hMH

And here is the ingame character.

http://gph.is/2vtOKR1

Like I said before I’m pretty new to unreal but I  watched a few videos on setting up blend space animations. Still racking my brain on this one. 
Could I possibly need to build more blue prints to control the animation? Any help or a good point in the right directions would be much appreciated!

Thanks again!

Do you have these in the animation blueprint? This is what changes the speed and (most importantly) the direction variables. these tell what coordinate in the blend space grid to use. otherwise the coordinate in the blend space will always be 0,0 which is probably where you forward animation is placed.

Should have included that… but yes i do have that set up

Then it might be that you set the animation blueprint to extract root motion from everything instead of montage.

@smokingair could you add some images of your Animation Blueprint Event Graph, Anim Graph and the settings on your Character Mesh specially the Animation panel?